Nearest Actor To Player of Class
This is very basic BP, but I generalized a common operation to one function node. Here we insert any actor class and return the nearest of that type to the player.
Maybe there are better ways, but it's good to have a single node to poll for actors.
This is the kind of function you might put in a FunctionLibrary so you can get it from any BP.
or copy bin
It has a Success bool output, in case you try searching for an actor class of which there are none found. It returns an Actor Object Reference, so you have to cast to the actor's class to get stuff from it.