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Class demo - Shooting Spiders with a Crossbow

I've been doing a long step by step demo of making a level in Unreal Engine 4.

This includes:

  • collectable potions

  • player healthbar

  • enemy spiders with healthbars

  • damage from dead spider acid particles

  • a random NPC who follows the player (for no reason)

  • toggleable torches

  • sliding doors triggered by altar offering (of potions)

  • saved spider kill count and saved potion count and saved player location

  • spider kills UI

  • end of level UI buttons

  • start of level UI buttons

  • a physics rolling ball trap

  • flames in the level which hurt the player and make the player catch fire

  • custom animations for falling over

  • custom crossbow weapon modeling and implementation

  • crossbow aim and projectile

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