Use anywhere functions
I'm exploring blueprints, and looking at how to make functions so they are useful in more than just one case. For example, the centering...
Dialog Progress
I am labouring away at a text based dialog blueprint. So far each string of dialog has to be set to display one by one, with 24 letters...
Successfully added player typing via blueprint
This makes me happy! I didn't know how to do something, I thought it about it, and an hour later I have it up and running. I recorded a...
Blueprints in UE4 talking to each other
I have to admit I found unrealscript to be attractive, in terms of how classes inherited functions from each other, and how stuff could...