Play Audio Array
This write up is mostly so I don't forget about this later on, but maybe fun for anyone using unreal audio. I made a whole lot of...
Procreate exported video black frames fix (and size too)!
My 11" iPad is shiny and new, so I'm surprised black frames still get saved in the output video from Procreate . They would be tedious to...
Automation: Nanite Blotch Removal
The assets covered in dark 'shadows' that aren't true shadows and tend to look like a sub-mesh penetrating the visible mesh. I don't know...
Frogger
This game had me sitting for 12 hours straight. Note that audio is delivered from the website, so may be a little laggy compared to local...
Image Variants : Only 90 Lines of Python
I saw a video that points out that the code of most 'AI' image generators is actually so basic it's almost fraudulent that companies are...
Editor Utility : Natural Selection
A descendant class from Editor Utility Widget doesn't appear to get the full range of blueprint nodes the straight-up Editor Utility...
Dicer
Joscha Bach ( http://bach.ai/ ) mentioned in a talk on AI that LLMs (currently) can't do dice well. This seems true, but I wondered how...
It's a Trap
Describing Traps in Conversations about Trap Design This document lists a variety of trap types. It is agnostic about any particular game...
META = "All the Things"
In C++, you can add Meta specifiers to properties and functions to tailor how they look and behave in unreal, for example,...
Curve Tables in Unreal
In typical fashion, I figured this out through blind guessing mostly, before finding a tutorial by BEN.UI. https://benui.ca/unreal/curve-...