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Play Audio Array
This write up is mostly so I don't forget about this later on, but maybe fun for anyone using unreal audio. I made a whole lot of...
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Procreate exported video black frames fix (and size too)!
My 11" iPad is shiny and new, so I'm surprised black frames still get saved in the output video from Procreate . They would be tedious to...
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Automation: Nanite Blotch Removal
The assets covered in dark 'shadows' that aren't true shadows and tend to look like a sub-mesh penetrating the visible mesh. I don't know...
Frogger
This game had me sitting for 12 hours straight. Note that audio is delivered from the website, so may be a little laggy compared to local...
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Image Variants : Only 90 Lines of Python
I saw a video that points out that the code of most 'AI' image generators is actually so basic it's almost fraudulent that companies are...
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Editor Utility : Natural Selection
A descendant class from Editor Utility Widget doesn't appear to get the full range of blueprint nodes the straight-up Editor Utility...
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Dicer
Joscha Bach ( http://bach.ai/ ) mentioned in a talk on AI that LLMs (currently) can't do dice well. This seems true, but I wondered how...
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It's a Trap
Describing Traps in Conversations about Trap Design This document lists a variety of trap types. It is agnostic about any particular game...
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META = "All the Things"
In C++, you can add Meta specifiers to properties and functions to tailor how they look and behave in unreal, for example,...
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Curve Tables in Unreal
In typical fashion, I figured this out through blind guessing mostly, before finding a tutorial by BEN.UI. https://benui.ca/unreal/curve-...