New SaveGame Menu
This is a WIP video (unfortunately with a low screen capture rate). It's smoother in game. There are a few things to work on, such as...
![UI Button States](https://static.wixstatic.com/media/0ecae1_709d5765fcce47c3adde45275f89aaec.png/v1/fill/w_333,h_214,fp_0.50_0.50,q_95,enc_auto/0ecae1_709d5765fcce47c3adde45275f89aaec.webp)
UI Button States
I cottoned onto a simple way of using Enums to switch buttons states: Up, Over, Pressed, Disabled an a re-usable menu function without...
![Successfully coded a SaveGame framework](https://static.wixstatic.com/media/0ecae1_0b284881c7fd4ae783910bbaca09e09c.png/v1/fill/w_333,h_342,fp_0.50_0.50,q_95,enc_auto/0ecae1_0b284881c7fd4ae783910bbaca09e09c.webp)
Successfully coded a SaveGame framework
I'm happy today because, after several nights of tinkering, I have built a SaveGame framework for a game in UE4 that, so far as I can...