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UE4 scripting Monty Hall challenge

Marilyn vos Savant was accused of being wrong when she explained the Monty Hall problem. I wondered how tricky it would be to script the problem in Unreal Engine 4 (blueprints) and tried it out this evening :

The Monty Hall problem.

Suppose you're on a game show, and you're given the choice of three doors: Behind one door is a car; behind the others, goats. You pick a door, say No. 1, and the host, who knows what's behind the doors, opens another door, say No. 3, which has a goat. He then says to you, "Do you want to pick door No. 2?"

Is it to your advantage to switch your choice?

Ironically, I called it the "FiftyFifty" game, since that's the odds many people think are correct for guessing the final door. To demonstrate the probabilities involved, many iterations of the game are necessary.

2015-02-23 00_16_48-FiftyFifty Game Preview Standalone (64-bit_PCD3D_SM5).png

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