Perforce in UE4
My steps to add local version control in UE4 First, note that this is for if you are working in one machine and just want to have roll...
Class demo - Shooting Spiders with a Crossbow
I've been doing a long step by step demo of making a level in Unreal Engine 4. This includes: collectable potions player healthbar enemy...
Top Down Dungeon assets for UE4
Initially I was disappointed, given the expensive price, that the Top Down Dunegon assets on the UE4 marketplace are literally for top...
Substance Painter : Hand Painting Surface Relief
Substance Painter is nice to use. I'm doing hand painted normals for large flat surfaces and the normals translate back to 3ds Max well....
Decisions At Start of Project
Came across a tweet by Joe Graf. First decide what things aren't decisions.
My first maxscript - PrepareToPeel
Whenever Unwrap UVW modifier is added on a mesh it defaults to display Thick seams and also to displaying the green Map Seams. I never...
Gantt came to me in a dream
I've been using a few project management tools lately, including Wrike. This online software is easy to learn, easily under a day, but...
Watching Variable Values
A nice feature of blueprint debugging is the ability to Watch values of variables. A watched value can be flagged by right-clicking on...
Skills
A log that shows what you wanted can be a very satisfying thing. I had made a skill system in UE4.2 but decided it was too unwieldy for...
Flow chart for logging into game
I wrote up a flowchart for a blueprint eventgraph using draw.io I have got this working in blueprints (except for the email reminder...