

Substance Painter : Hand Painting Surface Relief
Substance Painter is nice to use. I'm doing hand painted normals for large flat surfaces and the normals translate back to 3ds Max well....


Decisions At Start of Project
Came across a tweet by Joe Graf. First decide what things aren't decisions.


My first maxscript - PrepareToPeel
Whenever Unwrap UVW modifier is added on a mesh it defaults to display Thick seams and also to displaying the green Map Seams. I never...


Gantt came to me in a dream
I've been using a few project management tools lately, including Wrike. This online software is easy to learn, easily under a day, but...


Watching Variable Values
A nice feature of blueprint debugging is the ability to Watch values of variables. A watched value can be flagged by right-clicking on...


Skills
A log that shows what you wanted can be a very satisfying thing. I had made a skill system in UE4.2 but decided it was too unwieldy for...


Flow chart for logging into game
I wrote up a flowchart for a blueprint eventgraph using draw.io I have got this working in blueprints (except for the email reminder...


Smooth typing deletion
I revisited an old topic of user typing in blueprints, and fixed up my Backspace event so I don't have jumpy text deletion in the current...


Third Person : Update Camera While Turning
This can be added to a character to make turning look better. Full size image: https://www.dropbox.com/s/fiidapv10rxed7e/Dearst_3PCamera_...


Magnifier Circle - Handy for presenting blueprints on a projector
Last month I tried out a magnifier tool window, but it doesn't help much as it is actually more distracting than useful. I've found...