UE4 Blueprint Interfaces : GameTime
This is just an easy thing I did to show what a blueprint interface can do in UE4. You can simply find GetRealTimeSeconds from within...
UI Detail magnification
I was watching this [https://www.youtube.com/watch?v=BWXBkV_C8Zs] and noticed they are using a utility to enlarge parts of the UE4 UI on...
Switch on Enum
When using Switch on Enum, if you click on the Selection input and choose Promote to Variable, the new variable's type is Byte. The new...
Greyboxing in UE4
This video shows a quick test of character scale relative to the ship and docking station. The video has captions which point out just...
MIXAMO via CAT to UE4
I tried setting up a third person character asset in UE4 earlier on and looking for a speedy skinning solution was impressed by the...
I added lower case letters to my UE4 typing function.
I added lower case letters to my preset user typing graph in PlayerController. https://dl.dropboxusercontent.com/u/9344219/ControllerTypi...
Using Structs for Inventory
I figured out how to use Structs in blueprint in UE4. A Struct is created as an asset in the content browser. Its purpose is to hold a...
Proximity Actor
This is a reply to : https://answers.unrealengine.com/questions/56329/how-do-i-get-the-location-of-the-closest-character.html by Alan...
New SaveGame Menu
This is a WIP video (unfortunately with a low screen capture rate). It's smoother in game. There are a few things to work on, such as...
UE4: Third Person Strafe
I came up with this sort of on the fly, because I saw that strafe in a FPS camera driven mode is not the same as strafe in third person...