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Things I like about Unreal Engine 4.4 update

This release is stacked with little enhancements, but these popped for me:

  • Networking in blueprints content examples. Just when I'm starting to play around with networking!

  • Animation asset previews in content browser - nice touch.

  • Mixamo presets - I suspect they may prove confusing more than anything, when it comes to classes, depending on how easy they are to customize and replace, but hopefully they make learning the editor easier.

  • iOS quick start for blueprints only!

  • UMG - It seems this new tool will transform from version to version, so I plan to just learn it experimentally for now.

  • GameMenuBuilder ... for quick creation of game menus.

  • GameInstance (Persistent Gameplay Data) ... a transient object that has a lifetime that exists across level transitions. It is game extendable (set in the Maps and Modes section of the Project Settings) as both a C++ and Blueprint class.

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