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Distance between components
It is easy to get the distance between actors, as there's a node for it, but between components within an actor, it requires a little...
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Nearest Actor To Player of Class
This is very basic BP, but I generalized a common operation to one function node. Here we insert any actor class and return the nearest...
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Lost and found items
I bought the UE4 marketplace content by Siger Lee TopDown RPG Inventory System, mainly because it resembles the inventory of the game I...
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Conditional Wav switching in UE4
You know how player jumping works in UE4, with a start-to-jump animation that plays once, then an in-the-air loop animation, then a...
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Setting a rewind amount for a UE4 Sequence in Blueprint
I'm planning to make a UI that lets the user drag a slider to control playback position (current time) of a sequence. The slider value...
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Maya Python : Extract Faces and Apply Material to the Extracted Mesh Result
Using the time honored method of searching google for python snippets, I figured out how to solve a problem that's been bothering me...
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A Blueprints Tip
I found out you can make Function calls in blueprint have a Compact Node Title. This is helpful to make graph layout tighter. To do this,...
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Poker Hand Maker
In my UE4 poker scripting, I've found I really need to be able to play a predetermined hand in order to debug changes to the blueprints. ...
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Blueprints Poker 5 - Straight laced
This is the kind of hand that makes people cry. Bess had AK in hand, and Ben flopped QQ55 but the river has loaded the table with four...
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Blueprint Poker 4 - Natural Selection
The top part is hard to read and set up; the bottom part works the same, but is easier. Use Select node to fill a single integer with a...