Conditional Wav switching in UE4
You know how player jumping works in UE4, with a start-to-jump animation that plays once, then an in-the-air loop animation, then a...
Setting a rewind amount for a UE4 Sequence in Blueprint
I'm planning to make a UI that lets the user drag a slider to control playback position (current time) of a sequence. The slider value...
Maya Python : Extract Faces and Apply Material to the Extracted Mesh Result
Using the time honored method of searching google for python snippets, I figured out how to solve a problem that's been bothering me...
A Blueprints Tip
I found out you can make Function calls in blueprint have a Compact Node Title. This is helpful to make graph layout tighter. To do this,...
Poker Hand Maker
In my UE4 poker scripting, I've found I really need to be able to play a predetermined hand in order to debug changes to the blueprints. ...
Blueprints Poker 5 - Straight laced
This is the kind of hand that makes people cry. Bess had AK in hand, and Ben flopped QQ55 but the river has loaded the table with four...
Blueprint Poker 4 - Natural Selection
The top part is hard to read and set up; the bottom part works the same, but is easier. Use Select node to fill a single integer with a...
Blueprint Poker 3 - Hand Rankings
I'm not sure if it is the best approach to making poker hand rankings in UE4, but I made a DataTable as described here. The datatable is...